AI Insights · Timothy · October 2021
Top 5 Sandbox Games on iOS in Latin America Q3 2021
Discover how the top sandbox games performed on the iOS platform in Latin America during Q3 2021, with insights into weekly downloads, revenue, and active users.
The third quarter of 2021 saw noteworthy performance from the top sandbox games on the iOS platform in Latin America. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Roblox experienced a steady increase in weekly revenue, starting at approximately $294K and peaking at around $340K by the end of September. Weekly downloads fluctuated, with a notable surge in the final week, reaching about 154K. Active users saw a gradual decline from around 1.42M to approximately 1.36M over the quarter.
Minecraft had consistent weekly revenue, ranging between $75K and $100K. Downloads remained relatively stable, averaging around 3.4K per week. The game maintained a steady number of active users, starting at around 394K and slightly decreasing to approximately 360K by the end of September.
Crafty Lands saw modest weekly revenue, hovering between $1.4K and $1.8K. Downloads saw a spike in early September, reaching about 11.5K, but later stabilized around 5.4K. Active users showed a significant increase in early September, peaking at approximately 13.3K before stabilizing at around 7.6K.
Blockman GO had a varied revenue trend, peaking at around $2.8K in early August but dropping to about $791 by early September. Weekly downloads averaged around 5.7K, with a slight dip towards the end of the quarter. Active users remained relatively stable, fluctuating around 52K to 58K.
Terraria maintained low but steady weekly revenue, ranging from approximately $967 to $1.5K. Downloads were minimal, averaging around 200 per week. Active users showed a slight decline, averaging around 1.7K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.